slavefire-screenshot

Working on character controls, animations and the look of the game screen, I wanted to have a closeup of her face on the screen both forĀ  dialog and for facial expressions (Ahegao faces!)

In this example I’m using a camera pointing at the model’s face but I probably will end up with prerendered animations in the final version.

I’ve animated her hovering above the ground and firing starbolts, next to do the walking animations